This PHP app will generate a Sculpt texture for Second Life's Sculpted Prims. Enter radii values from 0 to 127 in the red boxes below. The 31 values/points are evenly spaced from the top of the prim to the base and are all revolved around the prim's centre. Also you can set the top and bottom Z-coordinate (blue), normally left at 255 and 0 respectively.
It is strongly recommended to keep to the default resolution and format. Uploading to Second Life in this format and choosing lossless compression when uploading will give the best results.
Texture resolution: 256 x 256 pixels 128 x 128 pixels 64 x 64 pixels (default)
Image format: JPEG PNG (default)
Sculpt mapping: Sphere (pinch the poles, stitched edges) Cylinder (no pinching, stitched edges) Torus (stitched poles, stitched edges) Plane (no pinching, no stitching)
Preview low LOD. Show numbers.
Curvy example.
Table lamp example.