nand Nerd . info - Sculpt Texture Generator

Radius Revolve

This PHP app will generate a Sculpt texture for Second Life's Sculpted Prims. Enter radii values from 0 to 127 in the red boxes below. The 31 values/points are evenly spaced from the top of the prim to the base and are all revolved around the prim's centre. Also you can set the top and bottom Z-coordinate (blue), normally left at 255 and 0 respectively.

It is strongly recommended to keep to the default resolution and format. Uploading to Second Life in this format and choosing lossless compression when uploading will give the best results.

Texture resolution:
256 x 256 pixels
128 x 128 pixels
64 x 64 pixels (default)

Image format:
JPEG
PNG (default)

Sculpt mapping:
Sphere (pinch the poles, stitched edges)
Cylinder (no pinching, stitched edges)
Torus (stitched poles, stitched edges)
Plane (no pinching, no stitching)

 
Radius
Z-coordinate
 
 
 
Top z
 
1
 
2
 
3
 
4
 
5
 
6
 
7
 
8
 
9
 
10
 
11
 
12
 
13
 
14
 
15
 
16
 
17
 
18
 
19
 
20
 
21
 
22
 
23
 
24
 
25
 
26
 
27
 
28
 
29
 
30
 
31
 
 
 
Bottom z
 

Outline Preview

Preview low LOD.
Show numbers.


Curvy example.


Table lamp example.